HOW TO PLAY · 玩法

Hong Kong mahjong, start to finish

Everything you need to sit down at a Mahjong Versus table: the goal, the tiles, how a turn works, what you can claim, and how hands are scored. Ten minutes of reading, a lifetime of grudges.

The Goal

目標

Build a complete hand of four sets and one pair, fourteen tiles in all, then declare the win: 食糊 (sik wu, "going out"). A set is three tiles (or four, for a kong); the pair is two identical tiles, sometimes called the eyes.

Set 1 · run
Set 2 · run
Set 3 · triplet
Set 4 · triplet
The pair · 眼 (eyes)
起糊minimum

A legal shape isn't enough. Your hand must also be worth the table's minimum faan (3 faan by default in Mahjong Versus). Scoring is chapter seven.

The Tiles

The set has 144 tiles: three suits of nine (four copies of each), seven kinds of honours, and eight bonus tiles.

Dots1–9, four of each
Bamboo1–9, four of each
Characters1–9, four of each
WINDS 風
EastSouthWestNorth
DRAGONS 箭
RedGreenWhite
BONUS 花
Flowers ×4Seasons ×4

Suit tiles form runs and triplets. Honours (winds and dragons) only form triplets and pairs, never runs. Bonus tiles never sit in your hand: draw one, set it aside face-up, draw a replacement. Each is worth extra faan if it matches your seat.

Setup

開局

Four players sit at the four winds: East , South , West 西, North . East is the dealer 莊家 (jong ga) and plays first.

The tiles are shuffled into a wall and each player draws a hand of 13 tiles (the dealer briefly holds 14). Play moves counter-clockwise: East, then South, then West, then North.

A Mahjong Versus table plays one hand: seats are drawn, the hand runs to a win or a washout, and the table settles. In the app, shuffling, dealing, and seating are all automatic; you just play.

A Turn

出牌

Every turn is the same two beats: draw one tile, discard one tile. Your hand always returns to 13. The game is deciding which tile you can live without, and reading what everyone else can't.

1 · DrawTake the next tile from the wall (or claim a discard, see chapter five)
2 · ArrangeSlot it into your plan: four sets and a pair
3 · DiscardPlace one tile face-up in the middle, for anyone to see and claim
留神watch out

Discards are public and permanent. Every tile you throw tells the table what you're building, and feeds anyone waiting to claim it.

Sets & Claims

牌組

Three kinds of set complete a hand. You can build them quietly from the wall, or claim another player's discard to finish one openly.

Pung

Three identical tiles. Claimable from any player's discard.

Chow

A run of three in one suit. Claimable only from the player on your left.

Kong

Four identical tiles. Declare it and draw a replacement from the wall.

Who can claimPung and kong from anyone; chow only from the player to your left; the winning tile from anyone.
PriorityIf two players want the same discard: win beats pung/kong, pung/kong beats chow.
The costA claimed set goes face-up on the table. Open sets are public knowledge, and a fully concealed hand is worth more.
After claimingYou discard as normal and play continues counter-clockwise from you; anyone between gets skipped.

Winning

食糊

When you're one tile away, you're calling 聽牌 (ting pai, "listening"). The winning tile arrives one of two ways, and how it arrives changes the score.

Self-draw自摸

+

You draw the winning tile from the wall yourself. Worth +1 faan, and all three opponents pay you.

Off a discard食出

+

Someone discards your winning tile and you claim it. The discarder pays your full score.

食糊declare

Declare, lay your hand face-up, and the app verifies the shape, checks the minimum, counts the faan, and settles all four seats instantly. No arguments, no arithmetic.

Scoring

番數

Winning hands are valued in faan (scoring points). Patterns stack: each one your hand contains adds its faan, and more faan means a steeper payout. The ones you'll see every session:

PATTERNWHAT IT ISFAAN
All Sequences平糊every set a run, plain pair1faan
Self-draw自摸you drew the winning tile1faan
Concealed Hand門前清no claimed sets before the win1faan
Seat Flower正花bonus tile matching your seat, +1 each1faan
No Bonus Tiles無花you drew no flower or season all hand1faan
All Triplets對對糊every set three-of-a-kind3faan
Half Flush混一色one suit plus honours only3faan
Small Three Dragons小三元two dragon pungs, dragon pair3faan
Small Four Winds小四喜three wind pungs, wind pair5faan
Pure One Suit清一色a single suit, no honours7faan
Big Three Dragons大三元all three dragon pungs8faan
All Honours字一色winds and dragons only, no suitslimit
Big Four Winds大四喜all four wind pungslimit

Stacking: a hand scores every pattern it contains, added together, so 對對糊 plus 混一色 is six faan. The two gold rows are limit hands: they pay the table's ceiling on their own and don't stack with anything else.

起糊minimum

The table's floor is 3 faan to go out (configurable in private rooms). Below it you can't declare a win, so keep building. Payouts climb steeply as faan go up, all the way to a capped limit.

Who pays: on a self-draw, all three opponents pay. Off a discard, the discarder pays alone. The app banks every settlement automatically.

Glossary

術語
Faan scoring unit; patterns add faan
Pung a triplet: three identical tiles
Chow a run of three in one suit
Kong four identical tiles + replacement draw
Eyes the pair every hand needs
Calling 聽牌one tile away from winning
Self-draw 自摸winning on your own draw
Dealer 莊家East seat; leads the hand
Wall 牌牆the face-down draw pile
Concealed 門前清a hand with no claimed sets
Minimum 起糊faan floor required to win
Declare 食糊call the win and reveal your hand

That's the whole game. The app enforces every rule and counts every faan, so the fastest way to learn the rest is a seat at the table.

Coming soon to the App Store